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Opening doors


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So I have done some testing with the different mrabs with the whole open doors script. It appears that the ifrit has psychics that work with the door script but the rest do not. If unlock an ifrit it allowed you to shoot the people inside without reducing damage at all. Striders and hunters on the other hand have their normal armor when the doors are open. Seems a bit unbalanced if you ask me. My suggestion is to remove the script as it is buggy and it looks ugly in my opinion.

Edited by Cool
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