Jump to content
biscotti

Area 51, Drug Lab, and HM Cop Limiting

Recommended Posts

So at the moment, you need 12 cops to trigger any one of these, PCSO's obvy not counting as one of the 12, and I like that. What I dont like is how once one of these events are triggered, another 12 cops log on just for that then log right off. I think something should be done about this and I will give my opinion of how it can be fixed and then you guys lmk if u think something can work better.

- 12 cops needed still

- When bomb is planted, cops cannot log on to join the event (they're too late)

Now keep in mind if the rebels are bolt cutting, cops can still log on, that gives the cop force up to 10 minutes to log more numbers on.

 

Only reason I suggest this is because if a gang does it with 8 ppl against 12 cops, and then 12 more log on, the ratio is fucked. Also, there are many cops that never play unless one of the 3 listed events is done, and that is just sly tbh.

Thoughts?

Share this post


Link to post
Share on other sites

Do you want to advertise here? Have a youtube channel you're looking to promote? even your gang page? Contact Neo on Discord or email us
2 hours ago, Scott McTavish said:

You try and rob those places then you take the risk of the whole police force attending.

Police generally need more numbers as they are not all great in combat.

T A C T I C A L F I R E A R M S U N I T B T W

Share this post


Link to post
Share on other sites

 

10 hours ago, PolskiKielbasa said:

Cops need more numbers to get better at RP if anything..

Most people just make unreasonable demands at these listed events. They make unreasonable demand to call off the negotiations just to as they have more equipment and better weapons that the police in most cases. Having more police is great yet they should be on beforehand, not when the event starts. 

Share this post


Link to post
Share on other sites

The Police's first priority is to finish the situation without lethal harm being dealt with  through role play rather than straight initiations which leads to unnecessary deaths and subsequent waiting for medics or NLR being generated. Role play also saves money as the combatants can stay alive so in many cases the Police try to carefully resolve situations.

Share this post


Link to post
Share on other sites

It often depends on the situation that is occurring at the Bank to whether more Police make it more exciting. For role play purposes situation should be dealt with quickly without large Police numbers while a failed negotiations lead to a necessity for a larger Police force being needed.

In future we should all aim to solve these situations with role play rather than aggressive force that regularly results in a waste of time and money. 

Share this post


Link to post
Share on other sites
12 minutes ago, CordingMedal said:

It often depends on the situation that is occurring at the Bank to whether more Police make it more exciting. For role play purposes situation should be dealt with quickly without large Police numbers while a failed negotiations lead to a necessity for a larger Police force being needed.

In future we should all aim to solve these situations with role play rather than aggressive force that regularly results in a waste of time and money. 

If you haven’t realised this server is more combat based off than role play based. These things you’ve said have never happened 

Share this post


Link to post
Share on other sites
23 hours ago, CordingMedal said:

while a failed negotiations lead to a necessity for a larger Police force being needed.

Yeah because 90% of the negotiations is give me 300 meters distance and 5 hunters maybe even a vtol warship. Besides more cops more fun. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

About Us

We're an ArmA Community running the ArmARPGLife Framework.
We're commited to the development of this community and release weekly updates which are steadily moving us to our own framework.
Have fun, Enjoy your stay, See you on the streets of Altis
Neo, Fuel and Genesis - RebornRP Founders
.

Copyrights

Copyright (c) 2006 - 2019 rebornroleplay.com All Rights Reserved. Armed Assault, ArmA and Arma 3 are trademarks or registered trademarks of Bohemia Interactive a.s.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use & Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.