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Maxx

Robbing houses is too easy

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It doesnt make sense for a house which costs e.g. 15+mil to be able to be robbed in a few mins, by anyone with bolt cutters, possibly without the owner even noticing, for pretty much no cost. In general, to make the system more balanced, either:

- Make houses harder to rob

or

- Decrease the overall price of houses and/or upgrades

Some specific suggestions:

- Heavily increase the price of bolt cutters and make them purchasable from adv rebel only

and/or

- Make the chance for the robbery to fail & bolt cutters to break much higher on all security levels

and/or

- Buff house security, e.g. increase time to rob on all levels (altis is a big map, 6 minutes isnt enough, especially on the highest level)

and/or

- Add the center of screen message to all levels past level 0 security, it should be made clear if your house is being robbed when you have atleast 1 level of security upgrades, a higher security level should just slow it down

and/or

- Add new, more expensive items required to break into houses with higher security levels, e.g. the highest level requiring a more expensive breaching charge

and/or

- Half the price of existing house security upgrades

and/or

- Add more levels of the already existing security upgrades

and/or

- Remove the ability to rob houses completely (police can still raid)

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1 hour ago, Charly said:

+1

Current housing security is laughable. Initial house price + MAX Security can range from 30mil -> 50mil. You can literally buy bolty's for 10k and rob the <inappropriate2> in 5 mins.

I made a thread about this issue a few months ago. Housing security needs updated as the price for what you get is a joke. I mentioned in my thread the possibility of a 5-6 digit code lock on your house. (With maybe a 5 second delay to stop exploits.)

What would be the purpose of a code?

Currently only you have the keys, if someone breaks in, they have the keys also. With a code either they get the code once they break in or only you have the code so there's no way of getting in.

I agree with the point though, houses are way too easy to break into.

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26 minutes ago, Henne said:

What would be the purpose of a code?

Currently only you have the keys, if someone breaks in, they have the keys also. With a code either they get the code once they break in or only you have the code so there's no way of getting in.

I agree with the point though, houses are way too easy to break into.

The purpose of a code would to actually get some worth from the amount you spend for security. a 6 digit code would be a good solution to spending 30+ mil for MAX security. A 5-6 digit code gives 100,000 or 1,000,000 possibilities which is going to be very hard to break making it extremely worth it. Although it's unlikely, the code can still be guessed. 

As it is now, you can spend 50+mil on a single house, a hobo can buy boltys for 10k from kav market and rob your house in 5 mins

Edited by Charly

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38 minutes ago, Charly said:

The purpose of a code would to actually get some worth from the amount you spend for security. a 6 digit code would be a good solution to spending 30+ mil for MAX security. A 5-6 digit code gives 100,000 or 1,000,000 possibilities which is going to be very hard to break making it extremely worth it. Although it's unlikely, the code can still be guessed. 

As it is now, you can spend 50+mil on a single house, a hobo can buy boltys for 10k from kav market and rob your house in 5 mins

For the most part, so long as someone doesn't get a 1/1,000,000 lucky chance of randomly guessing, houses will NEVER get broken into because, as you say, there's 1 million possibilties in a 6 digit code.

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I agree that at the moment the price and risk needed to break into someone's house is way too low compared to the value of items possibly stored in the houses. Either the price of bolt cutters should be increased or to break in someone's house there should be levels of perks to increase the chance of the bolt cutters working and initially decrease the chance to break in significantly.

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13 hours ago, Charly said:

The purpose of a code would to actually get some worth from the amount you spend for security. a 6 digit code would be a good solution to spending 30+ mil for MAX security. A 5-6 digit code gives 100,000 or 1,000,000 possibilities which is going to be very hard to break making it extremely worth it. Although it's unlikely, the code can still be guessed. 

As it is now, you can spend 50+mil on a single house, a hobo can buy boltys for 10k from kav market and rob your house in 5 mins

Don't agree with a code that makes a house impossible to get into, but I do agree that it needs to be much harder and much more expensive to rob a house that has the potential to have millions in it, especially after the person has spent millions on that house to protect their stuff.

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1 hour ago, Boris Popov said:

there should be levels of perks

Maybe also add new tier(s) to the already existing lockpick perks which lets u use bolt cutters on houses

Edited by Maxx

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