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Serafin Jamal

Remove or nerf Flashbangs

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Its just to overpowered. When we do hm TRU members and command from police carrys them. I don't know what the rules are about flashbangs in the police but it feels like they caring atleast 5 flashbangs each. All they do is throw it in the deerstand and rush and we can't do anything against it. Make it so you not flashed for 15 or 20 seconds just change it a tiny bit if you wanna keep it or complitly remove it.

Edited by Serafin Jamal

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I agree they shouldn't be carrying that much not sure if there are police rules to carry a max amount

But they should not be removed

You are robbing the HM treasury and you complain when police use flash-bangs, don't rob the HM or use better tactics.

Edited by Scott McTavish

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5 minutes ago, Scott McTavish said:

I agree they shouldn't be carrying that much not sure if there are police rules to carry a max amount

But they should not be removed

You are robbing the HM treasury and you complain when police use flash-bangs, don't rob the HM or use better tactics.

If they manage to flash you , you will have a white screen for about 10 second and you will get a yellow screen for another 3 or so. Maybe removing them its a bit to much but they should be nerfed.

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6 minutes ago, Scott McTavish said:

I agree they shouldn't be carrying that much not sure if there are police rules to carry a max amount

But they should not be removed

You are robbing the HM treasury and you complain when police use flash-bangs, don't rob the HM or use better tactics.

cant believe im gonna say this but i agree with @Scott McTavish

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48 minutes ago, Scott McTavish said:

don't rob the HM or use better tactics.

That's just absurd, one of the dumbest reasons to counteract something being overpowered.

If I'm sat holding a deerstand and a hunter reverses up and decamps then people start throwing flashbangs into the deerstand, it just makes it impossible for me to hold and it's stupid because it just makes you incapable of being able to fight back.

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1 minute ago, K-V said:

That's just absurd, one of the dumbest reasons to counteract something being overpowered.

If I'm sat holding a deerstand and a hunter reverses up and decamps then people start throwing flashbangs into the deerstand, it just makes it impossible for me to hold and it's stupid because it just makes you incapable of being able to fight back.

Well that's your opinion but the fact remains police use flash-bangs as a tactical advantage and if you get flashed and shot then that is the risk you take when you rob a HM

Rebels have some advantages over cops

Police have some advantages over rebels

Win some, lose some.

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Just now, Scott McTavish said:

Rebels have some advantages over cops

 

Yeah but what are our advantages? Having better guns and being able to HOLD the compound?

Cops counteract that with free gear and triple our numbers most of the time, they get free MRAPs to push in with too so they can pull a shit ton. 

In the end its fairly balanced but when you add flashbangs they just press g, toss a flashbang into the deerstand and just push with it being almost impossible for rebels to fight back. Rebels dont have such an advantage where we can make it impossible for cops to fight back. 

 

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Don't think the flash needs changing but can you make it so when you turn from a flash it doesn't flash you? makes it actually take a bit of skill to dodge it 

+when you get flashed your sound goes back to 100% on the earplugs scale, you need to shift o back down to whatever you normally have

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